Tuesday, 6 January 2015

Robot Version 2

In our second lesson we had to learn a different technique in making a robot. The technique we used was extruding.





The first thing I did in cinema 4d was exit perspective mode and make sure I can see all four screens, then I selected the cube from the primitive shapes. This will be the robot's body.







I moved the cube up slightly so I would have more room for the other parts. I changed the properties of the primitive shape so that it each segment is divided into three parts.

I then made the object editable and selected the centre face on top of the cube using the select face tool. 


I then selected the extrude tool and entered the extrude to be 75m. 






Using the selection tool, I selected the top-middle two faces on both side of the body, I then extruded them to 50m. These will be the robot's arms.









For the legs, I selected the two outside-middle faces from the bottom of the robot. I then extruded these to 150m. 







I then select the front face of the head and subdivide it by 1. Then I select the face on the top of the head and also subdivide by 1. Then i select the bottom half of the front of the face and subdivide that by 1. The whilst the bottom half is still selected, I extrude it by 10m.




Next I add the textures. Through the content browser i select the textures radial, metal, a patterned metal , sky and grass.




I select the two downward triangles on the front face of the head for eyes and texture them with the radial. I use the light metal for the mouth and the patterned metal for the body. I then add a floor and a sky and use the remaining textures.




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